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  • Elation KL 8

    Rex - - dot2 Fixture share

    Post

    Haven't built or released a custom fixture from scratch in quite a bit, enjoy; provide feedback on channelsets please... Test this out on the realWorld fixture. Works in 3D. You're welcome. Rex

  • I wrote this profile for a request posted here and never received any feedback, so it is possible the .XML doesn't sync with the real fixture. I've answered the OP questions over at MA-Share. The profile works fine for me, well; I did write it...I can select and control both Head Movers on the fixtureType. This is a "sub fixture selection/multi-instance selection" issue I'm guessing....not knowing how to select the sub fixtures in a fixtureType. Or the OP is trying to reverse engineer how I cons…

  • Strob 20Hz looks like 10Hz

    Rex - - the dot2 Forum

    Post

    F9 will toggle the Render information to the HUD,next to the 'Heart' icon. Render Drop-down is where you can adjust what and how well it is being rendered. Adjust the sliders until you get to the 'happy place' between speed and performance. Here, I've got the ShowTec OctoStrip running a 'Rainbow' COLOR EFFECT and I'm getting very good FPS, as you can see in the corner[183 FPS]. Hovering at 30FPS or lower will not render out very well as to speed of parameter/attribute when compared to the actual…

  • Multipart fixtures dot2 3d

    Rex - - the dot2 Forum

    Post

    Try this profile. It's an .XML from the .XMLP you pointed to. Yes, that default profile visualization is not quite accurately describing the pixels. Yes, it's the module box you are talking to, but the output is to 8 linear LED strips, with 8 channels of control on each...;). I think it should resemble that structure more closely and can help achieve this for you. This took minutes to put together to hack together, it's crude and you have to move each individual LED module in MA3D space, but....…

  • 3d spot with 2 beam

    Rex - - the dot2 Forum

    Post

    Try these small art files....may have to swap the A and B models. I used them on the Marq Gesture Beam 102 profile and works...

  • You can Actually get a slightly better visualization with the submitted .XML below. SHUTTER and DIMMERCURVE modules on an 'actual' body of a fixture to visualize the FLASH with STROBE. Then I took the DIM module inside the LED box and protruding from the bottom so you can see the 'LED' of each LED COB. Kinda like the actual fixture used on stage,;). So with this visualization [with the small CLASS = LED hack and parent_instance = "2" nudge] you get: each DIM under control of it's Fixture and Cha…

  • 3d spot with 2 beam

    Rex - - the dot2 Forum

    Post

    I have created this type of visualization and it is indeed a tricky construction. One DIM has to face one vector, the other DIM 180 degrees; that does not happen 'naturally' with the software at this time. The offsets are a nightmare to compensate for. It can be done, time and small investment are needed, as MA software is powerful software in the 'write' hands, LOL..... The profile is where it all needs to be correctly written, not only for programmer but for 3D artist....that's the tricky bit,…

  • fixture builder parent_instance

    Rex - - the dot2 Forum

    Post

    At the current time, the Fixture Builder doesn't seem capable of that function. This is of build v1.3.22, as far as I've experienced. You will need to open the profile in an .XML editor and include the necessary assignment statement [parent_instance="0"] on your own in the Instance Array at the bottom of the file. The Fixture Builder does correctly generate the file with the proper indices in place index0 & index1[FB renders 'main' module as index1 and 'child' as index2 in GUI, wrong!], you'll j…

  • Ah, discovery! Custom models seem to destroy the FOLLOW function.

  • A good description of the process, Qincy! Some of '3Ders' already know this feature, ;D...lol. I see programmers take many keystrokes/mouse rolls to 'Align' to a position....many lights! I have noticed something with Dot23D and the Follow command in latest version. In MA2, I can seamlessly and quickly manipulate the Follow object[red dot]. In Dot2, I have some amount of difficulty getting a smooth movement on the Stage Plane. I seem to get a 'snapping' of the Follow avatar[red dot] on my UI[same…

  • To get an 'adjustable' beam angle in your Conventional/LED PAR[without using a DMX channel], you will need to change the model to one that has the 'ZOOM' attribute embedded within the model itself, outside the Patch. I do not believe there is a default fixture that will allow for adjusting the beam angle outside the fixture profile. You would need a custom model for the visualization.

  • dot2 3D Pan/Tilt invert

    Rex - - the dot2 Forum

    Post

    ? try 'Flip'....until 3D model and stage fixture match??

  • More than 2 Prisms

    Rex - - dot2 Fixture share

    Post

    As far as I know...to visualize split beams/PRISMA1 feature, you need an EFFECTWHEEL that references the 'images' of the split beams; much like a GOBO1 feature. This is how I know the MA system to function. Currently, it seems, the Fixture Builder[v1.3.2.2] does not have an effect wheel 'Wizard'. There is the GOBO1 and COLOR1 constructors but no 'PRISMA1' wheel wizard. You could hack this in if your profile is already setup to display 2 beams via an effect wheel. Change the current slot image to…

  • Is it possible to grab a 'range' of the first instances, second instances[as in 2nd Posting]...and not 'all' of them with the 'Wildcard'/*? Is there a correct syntax to grab a range of subFixtures? Or is it a 'layout'/Viewport Selection Order only for this type of grouping/selection? The "mi 1.N" solution isn't working for me...merely selects Main Module fixtures, not subFixtures. I can keystroke the 'ADD'/+ of fixtures to create a long string and that works, but that seems to defeat the 'shortc…

  • 3D - change color of objects

    Rex - - the dot2 Forum

    Post

    1. Bring 3D Object into MS3D Scene. 2. Select the 3D Object. 3. [F4]Open Materials Window. 4. Notice 9 entry fields in Materials WIndow. Name-Owner Name-Diffuse Color-Diffuse Inking-Emissive Color-Emissive Inking-Specular Power-Texture-Visible 5. Diffuse Color column is where you make the RGB edits for the Object's 'diffuse' color value. 6. Double click inside entry field. 7. Notice Color Picker appear. 8. Select new Diffuse 'color' of the 3D Object. Close Color PIcker Window. 9. Smile at your b…

  • CO2 confetti blasters are FUN!

    Rex - - dot2 Fixture share

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    file.php Fire Away!! Now you can visualize this fixtureType in your rigs! Emulates the Artistry in Motion and Le Maitre 'CO2 Blaster' technology. Gigantic venturi spews tissue shapes, YOW!! Fun to build, fun to test. Strike up a conversation about these visualizations I've been posting, FTW! Cheers! Rex

  • Special Effects

    Rex - - dot2 Fixture share

    Post

    Where SPFX are visualized. file.php Here is my solution for various 'Special Effects'. These effects include: water fountain jets, cryo jets, pyro mortars, haze, smoke, etc....anywhere you need a spread pattern emitting from a localized source. Enjoy!! Rex

  • Some Star Drops

    Rex - - dot2 Fixture share

    Post

    file.phpWhere star drop is visualized Here's some Star Drop solutions I've been working on, 2 kinds. Single instance w/multipatch and Multiple instances[8]. Center panel is 3 x Martin QFX 150 and the 2 wings are showLED Chameleon 24 CH each. I got the Martin's 'twinkle' effect with some skulduggery...call it 'creative visualization' under limited resources, ;). LOL Enjoy! PS: I can fabric to your exact dimensions and channels for a AAA visualization, PM for details. Reasonable pricing structure.

  • Gobo Library

    Rex - - dot2 Fixture share

    Post

    I'm curious about gobos. I am having some difficulties creating a gobo wheel from the Wizard and using custom gobos. The Menu selection list of Mfgrs and custom folders doesn't seem to include the "user_gobos" folder for custom gobos. Merely placing a folder with that name does not make it appear in the dropdown menu list of locations. The Wizard seems to use the Carallon asset tree to populate the menu list? Merely placing a folder named "user_gobos" does not allow the folder or it's contents t…